#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
#     (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------

# Configure BSP SceneManager build

set (HEADER_FILES
  include/OgreAreaEmitter.h
  include/OgreBoxEmitterFactory.h
  include/OgreBoxEmitter.h
  include/OgreColourFaderAffector2.h
  include/OgreColourFaderAffectorFactory2.h
  include/OgreColourFaderAffectorFactory.h
  include/OgreColourFaderAffector.h
  include/OgreColourImageAffectorFactory.h
  include/OgreColourImageAffector.h
  include/OgreColourInterpolatorAffectorFactory.h
  include/OgreColourInterpolatorAffector.h
  include/OgreCylinderEmitterFactory.h
  include/OgreCylinderEmitter.h
  include/OgreDeflectorPlaneAffectorFactory.h
  include/OgreDeflectorPlaneAffector.h
  include/OgreDirectionRandomiserAffectorFactory.h
  include/OgreDirectionRandomiserAffector.h
  include/OgreEllipsoidEmitterFactory.h
  include/OgreEllipsoidEmitter.h
  include/OgreHollowEllipsoidEmitterFactory.h
  include/OgreHollowEllipsoidEmitter.h
  include/OgreLinearForceAffectorFactory.h
  include/OgreLinearForceAffector.h
  include/OgreParticleFXPlugin.h
  include/OgreParticleFXPrerequisites.h
  include/OgrePointEmitterFactory.h
  include/OgrePointEmitter.h
  include/OgreRingEmitterFactory.h
  include/OgreRingEmitter.h
  include/OgreRotationAffectorFactory.h
  include/OgreRotationAffector.h
  include/OgreScaleAffectorFactory.h
  include/OgreScaleAffector.h
)

set (SOURCE_FILES
  src/OgreAreaEmitter.cpp
  src/OgreBoxEmitter.cpp
  src/OgreColourFaderAffector2.cpp
  src/OgreColourFaderAffector.cpp
  src/OgreColourImageAffector.cpp
  src/OgreColourInterpolatorAffector.cpp
  src/OgreCylinderEmitter.cpp
  src/OgreDeflectorPlaneAffector.cpp
  src/OgreDirectionRandomiserAffector.cpp
  src/OgreEllipsoidEmitter.cpp
  src/OgreHollowEllipsoidEmitter.cpp
  src/OgreLinearForceAffector.cpp
  src/OgreParticleFX.cpp
  src/OgreParticleFXPlugin.cpp
  src/OgrePointEmitter.cpp
  src/OgreRingEmitter.cpp
  src/OgreRotationAffector.cpp
  src/OgreScaleAffector.cpp
)

include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)

add_definitions(-D_USRDLL)

add_library(Plugin_ParticleFX ${OGRE_LIB_TYPE} ${HEADER_FILES} ${SOURCE_FILES})
target_link_libraries(Plugin_ParticleFX OgreMain)
if (NOT OGRE_STATIC)
  set_target_properties(Plugin_ParticleFX PROPERTIES
    COMPILE_DEFINITIONS OGRE_PARTICLEFXPLUGIN_EXPORTS
  ) 
endif ()

if (APPLE AND NOT OGRE_BUILD_PLATFORM_IPHONE)
    # Set the INSTALL_PATH so that Plugins can be installed in the application package
    set_target_properties(Plugin_ParticleFX
       PROPERTIES BUILD_WITH_INSTALL_RPATH 1
       INSTALL_NAME_DIR "@executable_path/../Plugins"
    )

	# Copy headers into the main Ogre framework
	add_custom_command(TARGET Plugin_ParticleFX POST_BUILD
	  COMMAND /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp ARGS -exclude .DS_Store -exclude CVS -exclude .svn -exclude 'CMakeLists.txt' -resolve-src-symlinks ${CMAKE_CURRENT_SOURCE_DIR}/include/*.h ${OGRE_BINARY_DIR}/lib/$(CONFIGURATION)/Ogre.framework/Headers/
	)
endif()

ogre_config_plugin(Plugin_ParticleFX)
#install(FILES ${HEADER_FILES} DESTINATION include/OGRE/Plugins/ParticleFX)

